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Made this as an entry for the #Game-Art group's wind contest, I sketched the concept when the contest was announced, and only had time to make the model these last 2 days and as I'm writing this I have a half hour to the deadline, that was a close one!
anyway, the concept behind this character is she's in a steampunk world where a crystal has been... well, you know the drill, magic means cool but heavy looking metal can fly about on the wind, this character is a wind racer, she has what is essentially a surfboard with a propellor and wings (didn't have time to make that, but its the concept in the background.
its also relevent because it's the first model I have finished texturing using a tool for projection painting I'm making called pixexix, feel free to check it out if you like: [link]
vital stats:
time: 2 days (1 to model, 1 to unwrap and texture)
tris 5444 (not great but meh! )
texture: 1x 1024^2 with alpha
tools: Blender, SAI, Pixexix, Unity
anyway, the concept behind this character is she's in a steampunk world where a crystal has been... well, you know the drill, magic means cool but heavy looking metal can fly about on the wind, this character is a wind racer, she has what is essentially a surfboard with a propellor and wings (didn't have time to make that, but its the concept in the background.
its also relevent because it's the first model I have finished texturing using a tool for projection painting I'm making called pixexix, feel free to check it out if you like: [link]
vital stats:
time: 2 days (1 to model, 1 to unwrap and texture)
tris 5444 (not great but meh! )
texture: 1x 1024^2 with alpha
tools: Blender, SAI, Pixexix, Unity
Image size
800x2000px 792.94 KB
© 2011 - 2024 SophieHoulden
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nice