It sorta feels like when its turning it doesnt have one side, and is hollow, but then quickly it shows the side. Its not like a speed issue, or a bug. It's just...i feel like theres no back side xD
thats because I'm using a texture with transparency and the cube has a normal texture (it only renders tris facing the camera) which runs faster then rendering all tris of the cube. if the texture I used was all solid you wouldnt notice it unless the camera dropped into the cube
OH GOD IT WON'T LET GO!